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- DPaint IV perspective move form (EA)
-
- Submitted by Lee Taran
-
- /* -----------------------------------------------------------------------
- IFF Information:
- PRSP ::= "FORM" # {"PSRP" MOVE }
- MOVE ::= "MOVE" # { MoveState }
- * ---------------------------------------------------------------------- */
- typedef struct {
- BYTE reserved; /* initialize to 0 */
- BYTE moveDir; /* 0 = from point 1 = to point */
- BYTE recordDir; /* 0 = FORWARD, 1 = STILL, 2 = BACKWARD */
- BYTE rotationType; /* 0 = SCREEN_RELATIVE, 1 = BRUSH_RELATIVE */
- BYTE translationType; /* 0 = SCREEN_RELATIVE, 1 = BRUSH_RELATIVE */
- BYTE cyclic; /* 0 = NO, 1 = YES */
- SHORT distance[3]; /* x,y,z distance displacement */
- SHORT angle[3]; /* x,y,z rotation angles */
- SHORT nframes; /* number of frames to move */
- SHORT easeout; /* number of frames to ease out */
- SHORT easein; /* number of frames to ease in */
- } MoveState;
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